The Adventures of Tintin

The Adventures of Tintin

It must have been a nostalgic mood that gripped me when I decided to buy the boxset of The Adventures of Tintin. I was yearning back to rainy Saturday afternoons when the TV or a good book offered the only chance for some innocent high adventure. So I acted on this whim and made the purchase, remembering the brightly colored characters and escapist adventures of Tintin.

Although not strictly what we might call dieselpunk, being based quite directly on period comic strips, these Tintin films could still be considered as good examples of the pulp genre and so are worthy of our study.

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Scarlet Traces: The Great Game

Scarlet Traces: The Great Game

The sequel to Scarlet Traces (our review here) takes place in the Britain of the 1930s, with the invasion of Mars by the British Empire going badly.

We follow the Lady Charlotte, a photographer and reporter for The Interceptor, the last remaining liberal newspaper. With an insurgency in Scotland getting worse and branching into suicide attacks, Oswald Mosely as home secretary and the Commonwealth trying to withdraw its troops from Mars, Lotte manages to sneak onto the frontlines only to discover that she is stuck with the rearguard — and there is no rescue coming for them.

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Costurero-Real photo

The Sky Pirate Style

Are we all thinking of Abney Park? Good, that is one example of airship piracy. Now this band is, of course, not the definitive representation of the airship pirate. Pirates come, as they have always done throughout history, in all shapes and sizes.

Any type of pirate can be used as the base for your airship pirate persona. Whether you go back to historical pirates such as the infamous Edward Teach, a.k.a. Blackbeard, take inspiration from Captain Jack Sparrow or simply start out with a base of good solid steampunk fashion, everything goes, and you can make it all work. Continue reading “The Sky Pirate Style”

Scarlet Traces

Scarlet Traces

H.G. Wells’ War of the Worlds never had a sequel. Thankfully Ian Edington and the artist who calls himself D’Israeli have filled that gap in comic-book form with the formidable Scarlet Traces.

Their premise is simple: after the defeat of the Martians, Britain adapts their technologies to make themselves the world’s greatest superpower. The factories of the North are replaced with mechanical estates, the cavalry trade their horses for multi-limbed fighting machines, and homes are warmed by a spinoff of the Heat Ray. All is well in 1908 — or is it?

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BioShock

BioShock

One of the risks that any genre faces is that by defining its boundaries too rigidly, it ends up telling the same story over and over again.

2K Games’ BioShock, while firmly dieselpunk, manages to avoid the obvious settings of the 1930s metropolis or World War II and stays original and unusual while making elements of both backgrounds integral to its own bizarre, self-contained world.

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Carnival of Venice Italy

The Carnival of Venice

The Venetian Carnival evokes thoughts of a centuries-old tradition of lavish celebration. A seemingly timeless event, with it roots in the thirteenth century, the carnival is known the world over for its elaborate costumes; as a playground for the nobility, the wealthy and the common man alike; a time of celebration, dancing, gambling, intrigue and just plain old craziness of every kind imaginable.

A more perfect backdrop for a steampunk story seems hard to imagine.

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