Nazis Take to the Moon in Iron Sky Prequel

Iron Sky
Iron Sky

Dieselpunk fans will be familiar with the Iron Sky project. The independent film production will depict the Nazis plotting an invasion of Earth from their secret refuge on the Moon.

In anticipation of the film’s release, Iron Sky is releasing a prequel comic adventure.

The first issue, “Bad Moon Rising,” depicts the Third Reich’s survivors in Antarctica preparing to board UFOs bound for the Moon. They will build a base on the far side of the Moon to stage another attempt at conquering the planet. Continue reading “Nazis Take to the Moon in Iron Sky Prequel”

Ignition City

Ignition City
Ignition City

In 1930, three bold astronauts reach space. Fifteen years later, World War II is interrupted by a Martian invasion. As a consequences of those events, humanity starts exploring its Solar System and heroic astronauts contact alien species and have incredible adventures.

But that is the past.

The present is the year 1956, when no one cares about alien worlds and the final frontier anymore. Spaceports are being closed down and the only place from which rockets take off is Ignition City, a metropolis located on an artificial island on the equator. Here the last astronauts live in exile. Continue reading “Ignition City”

The Invisible Frontier

The Invisible Frontier
The Invisible Frontier

While dieselpunk is commonly associated with a pulpy, noir-and-Jazz America, there remains a fascination in the subgenre for the crepuscular world of Interwar Europe.

It was a time of artistic ferment and architectural genius, of electricity and of the machine entwining themselves into the fabric of urban life, of cultural clashes and sexual politics, of ambitious administrators uttering proclamations and of humbled citizens trying to find a place in the brave new world.

It is this brief epoch, and the imaginative potential it nurtured, that finds a new home in the ethereal world of Les Cit├ęs Obscures. Continue reading “The Invisible Frontier”

Scarlet Traces: The Great Game

Scarlet Traces: The Great Game
Scarlet Traces: The Great Game

The sequel to Scarlet Traces (our review here) takes place in the Britain of the 1930s, with the invasion of Mars by the British Empire going badly.

We follow the Lady Charlotte, a photographer and reporter for The Interceptor, the last remaining liberal newspaper. With an insurgency in Scotland getting worse and branching into suicide attacks, Oswald Mosely as home secretary and the Commonwealth trying to withdraw its troops from Mars, Lotte manages to sneak onto the frontlines only to discover that she is stuck with the rearguard — and there is no rescue coming for them. Continue reading “Scarlet Traces: The Great Game”

Scarlet Traces

Scarlet Traces
Scarlet Traces

H.G. Wells’ War of the Worlds never had a sequel. Thankfully Ian Edington and
the artist who calls himself D’Israeli have filled that gap in comic-book form with the formidable Scarlet Traces.

Their premise is simple: after the defeat of the Martians, Britain adapts their technologies to make themselves the world’s greatest superpower. The factories of the North are replaced with mechanical estates, the cavalry trade their horses for multi-limbed fighting machines, and homes are warmed by a spinoff of the Heat Ray. All is well in 1908 — or is it? Continue reading “Scarlet Traces”