Raphael Lacoste artwork

Lost Cities and Civilizations

Cities lost to time and half-remembered civilizations, discovered deep in the mountains of the Himalayas, the Amazonian rainforest or at the bottom of the sea, are a familiar trope in steam- and dieselpunk fiction.

Drawing on the expeditions of Percy H. Fawcett and Heinrich Schliemann, the writings of James Churchward and Theodore Illion and the esotericism of Helena Blavatsky, W. Scott-Elliot and Rudolph Steiner, both genres exploit the half-real and fully imagined tales of ancient races that supposedly roamed the Earth millennia ago. Continue reading “Lost Cities and Civilizations”

Free Comic Book Day 2018: Lady Mechanika

Free Comic Book Day 2018: Lady Mechanika
Free Comic Book Day 2018: Lady Mechanika

Lady Mechanika is a title to look forward to every year when Free Comic Book Day arrives and this year’s edition was no different.

Although in theory these free comics are only available for free on the first Saturday of May, the reality is that many, especially online, stores have stock of Free Comic Book Day issues left and will allow you to include them for free with an order. So it’s still possible to get your hands on a copy. Continue reading “Free Comic Book Day 2018: Lady Mechanika”

Shades of Aether

Shades of Aether
Shades of Aether

This book is a little of everything, but not a little of everything in the way you would expect it.

First of all, there is a murder mystery. Who killed Professor Richards and what exactly is going on with some of his experiments?

Yes, this does mean there is weird science involved.

And there is romance. When Benjamin Maker, a man from nobel birth, and Amethyst Forester receive the joint inheritance of the professor’s home, things really start to get interesting.

To top it off, we glance at history, but not in the traditional future-past-that-never-was that we know from steampunk. Continue reading “Shades of Aether”

Transarctica artwork

Big Trains in the Snow: From Transarctica to Snowpiercer

The 1993 computer game Transarctica introduced us to a post-apocalyptic world in which huge armored trains were the only way to safely travel between remote human settlements.

The game wasn’t much of a success — one reviewer called it “intentionally annoying” — but the setting proved to be an inspiration. Continue reading “Big Trains in the Snow: From Transarctica to Snowpiercer”