One of the risks that any genre faces is that by defining its boundaries too rigidly, it ends up telling the same story over and over again.
2K Games’ BioShock, while firmly dieselpunk, manages to avoid the obvious settings of the 1930s metropolis or World War II and stays original and unusual while making elements of both backgrounds integral to its own bizarre, self-contained world. Continue reading “BioShock”
The Venetian Carnival evokes thoughts of a centuries-old tradition of lavish celebration. A seemingly timeless event, with it roots in the thirteenth century, the carnival is known the world over for its elaborate costumes; as a playground for the nobility, the wealthy and the common man alike; a time of celebration, dancing, gambling, intrigue and just plain old craziness of every kind imaginable.
Toby Frost’s début novel, Space Captain Smith, is a highly enjoyable read of daring-do and regular wit and humor.
The book takes steampunk into the far-flung future of the twenty-fifth-century British Space Empire, where our moustached, stiff-upper-lipped hero, Isambard Smith, battles a multitude of marvelous bad guys, such as the evil Empire of the Ghast and the religious fanatics of the Republic of New Eden. Continue reading “Space Captain Smith”
Though they were conceived and produced long before the term “dieselpunk” was coined, the Indiana Jones films remain some of the most seminal and enjoyable parts of the genre. They include many of the hallmarks of dieselpunk and pulp storytelling, including a protagonist who is at the top of his field but is not afraid to get his hands dirty, antagonists both political and mystical, and an atmosphere of adventure. Continue reading “Indiana Jones and the Kingdom of the Crystal Skull”
It’s unclear who coined the phrase “biopunk,” but presumably the term was invented after steampunk had been established as a genre. At least, it was not until steampunk had entered the mainstream that biopunk emerged.
Like steampunk, this proposed literary genre finds its origins in cyberpunk. It replaces the information technology of cybernetics with the synthetic biology of genetic engineering, but maintains most of the other elements of the genre.
Which begs the question: Should biopunk be considered a genre of its own? And if not, are steam- and dieselpunk really genres in their own right? Continue reading “What Is Biopunk?”
While discussing the “dark side of dieselpunk,” the author of the dieselpunk blog, The Flying Fortress, coined the phrases “Ottensian” and “Piecraftian” dieselpunk to refer to fiction set, respectively, in a pre- or post-nuclear environment.
Thomas Pringle is an artist from Denmark with a talent for eerie and ominous depictions. The drawing on display here renders the gloomy scene of an unusual contraption under construction in some desolate mechanics factory. Continue reading “The Art of Thomas Pringle”
Up and away! Outfitted in brass and equipped with steam-powered levitation technology, this aerial pioneer launches into the sky toward perils and travels amid the clouds! Continue reading “The Art of Likaspapaya”