Min Nguen is a diverse artist whose work spans the clock-, steam- and dieselpunk spectrum. I selected all of his airships for you, but if you’re fond of science-fiction artwork as well, you should definitively check out his DeviantArt profile. Continue reading “The Art of Min Nguen”
The 1993 computer game Transarctica introduced us to a post-apocalyptic world in which huge armored trains were the only way to safely travel between remote human settlements.
The game wasn’t much of a success — one reviewer called it “intentionally annoying” — but the setting proved to be an inspiration. Continue reading “Big Trains in the Snow: From Transarctica to Snowpiercer”
Alexey Lipatov hasn’t done a lot of dieselpunk art recently, but some of his earlier work definitively had an impact on the genre. You can see how it combines streamline industrial design with World War II-era, pulp-style characters. Continue reading “The Art of Alexey Lipatov”
I didn’t get into steampunk to be an activist.
What got me hooked was The League of Extraordinary Gentlemen in 2003, then discovering it was based on a graphic novel (which was even better), and then discovering that there was an entire genre of this stuff.
I was already into nineteenth-century history and I was into science-fiction. Putting those two together was brilliant. Continue reading “Punk Is Dead. Long Live Steampunk!”
Angelique Shelley is a South African artist living in the United Kingdom, who noticed a preponderance of Western characters and influences in steampunk. Her work helps remedy that imbalance. Continue reading “The Art of Angelique Shelley”
As soon as the Second World War was over, military strategists started planning for the next one.
Life magazine reported in its November 19, 1945 edition that the head of the United States Air Force, General Henry H. Arnold, had warned that technologies developed during the last war — atomic bombs, ballistic missile, long-range bombers — could make possible “the ghastliest of all wars.”
The destruction caused by nuclear weapons would be so swift and terrible that a “war might well be decided in 36 hours.”
Life envisaged what such a war might look like. Continue reading “Imagining World War III in 1945”
There is an obvious Sky Captain influence in Waldemar von Kozak’s art: big flying machines, robots, German villains. It feels more decodence than dark, Piecraftian dieselpunk, reminiscent of midcentury Modern Mechanix and Popular Science covers, yet his is also clearly a world at war. Continue reading “The Art of Waldemar von Kozak”
Various proposals have been made through the years for buildings and building expansions in America’s capital that came to naught — from a Lincoln Memorial in the shape of a pyramid to a palatial Executive Mansion on Meridian Hill. Continue reading “Unbuilt Washington DC”